Global Gaming Peripherals Market Report 2019

Get in-depth COVID-19 impact and recovery analysis on the Global Gaming Peripherals Market

Flash Discount
15% Single User
20% Multi User
25% Corporate
30% Enterprise
  • With the slowdown in world economic growth, the Gaming Peripherals industry has also suffered a certain impact, but still maintained a relatively optimistic growth, the past four years, Gaming Peripherals market size to maintain the average annual growth rate of 0.0642204017527 from 1890.0 million $ in 2014 to 2580.0 million $ in 2018, our analysts believe that in the next few years, Gaming Peripherals market size will be further expanded, we expect that by 2023, The market size of the Gaming Peripherals will reach 3380.0 million $.

    This Report covers the manufacturers’ data, including: shipment, price, revenue, gross profit, interview record, business distribution etc., these data help the consumer know about the competitors better. This report also covers all the regions and countries of the world, which shows a regional development status, including market size, volume and value, as well as price data.

    Besides, the report also covers segment data, including: type segment, industry segment, channel segment etc. cover different segment market size, both volume and value. Also cover different industries clients information, which is very important for the manufacturers. If you need more information, please contact us

    Section 1: Free——Definition

    Section (2 3): 1200 USD——Manufacturer Detail

    Razer

    Logitech G (ASTRO)

    Turtle Beach

    Corsair

    Sennheiser

    Plantronics

    SteelSeries

    Mad Catz

    ROCCAT

    QPAD

    Thrustmaster

    HyperX

    Tt eSPORTS

    Cooler Master

    ZOWIE

    Sharkoon

    Trust

    Microsoft

    Section 4: 900 USD——Region Segmentation

    North America Country (United States, Canada)

    South America

    Asia Country (China, Japan, India, Korea)

    Europe Country (Germany, UK, France, Italy)

    Other Country (Middle East, Africa, GCC)

    Section (5 6 7): 500 USD——

    Product Type Segmentation

    Gaming Mouse

    Gaming Keyboards

    Headset

    Controllers

    Industry Segmentation

    Personal

    Commercial

    Channel (Direct Sales, Distributor) Segmentation

    Section 8: 400 USD——Trend (2018-2023)

    Section 9: 300 USD——Product Type Detail

    Section 10: 700 USD——Downstream Consumer

    Section 11: 200 USD——Cost Structure

    Section 12: 500 USD——Conclusion

     

  • With tables and figures helping analyze worldwide Global Gaming Peripherals market, this research provides key statistics on the state of the industry and is a valuable source of guidance and direction for companies and individuals interested in the market.

    Section 1 Gaming Peripherals Product Definition
    Section 2 Global Gaming Peripherals Market Manufacturer Share and Market Overview

    2.1 Global Manufacturer Gaming Peripherals Shipments

    2.2 Global Manufacturer Gaming Peripherals Business Revenue

    2.3 Global Gaming Peripherals Market Overview

    Section 3 Manufacturer Gaming Peripherals Business Introduction

    3.1 Razer Gaming Peripherals Business Introduction

    3.1.1 Razer Gaming Peripherals Shipments, Price, Revenue and Gross profit 2014-2018
    3.1.2 Razer Gaming Peripherals Business Distribution by Region
    3.1.3 Razer Interview Record
    3.1.4 Razer Gaming Peripherals Business Profile
    3.1.5 Razer Gaming Peripherals Product Specification

    3.2 Logitech G (ASTRO) Gaming Peripherals Business Introduction

    3.2.1 Logitech G (ASTRO) Gaming Peripherals Shipments, Price, Revenue and Gross profit 2014-2018
    3.2.2 Logitech G (ASTRO) Gaming Peripherals Business Distribution by Region
    3.2.3 Interview Record
    3.2.4 Logitech G (ASTRO) Gaming Peripherals Business Overview
    3.2.5 Logitech G (ASTRO) Gaming Peripherals Product Specification

    3.3 Turtle Beach Gaming Peripherals Business Introduction

    3.3.1 Turtle Beach Gaming Peripherals Shipments, Price, Revenue and Gross profit 2014-2018
    3.3.2 Turtle Beach Gaming Peripherals Business Distribution by Region
    3.3.3 Interview Record
    3.3.4 Turtle Beach Gaming Peripherals Business Overview
    3.3.5 Turtle Beach Gaming Peripherals Product Specification

    3.4 Corsair Gaming Peripherals Business Introduction

    3.5 Sennheiser Gaming Peripherals Business Introduction

    3.6 Plantronics Gaming Peripherals Business Introduction


    Section 4 Global Gaming Peripherals Market Segmentation (Region Level)

    4.1 North America Country

    4.1.1 United States Gaming Peripherals Market Size and Price Analysis 2014-2018
    4.1.2 Canada Gaming Peripherals Market Size and Price Analysis 2014-2018

    4.2 South America Country

    4.2.1 South America Gaming Peripherals Market Size and Price Analysis 2014-2018

    4.3 Asia Country

    4.3.1 China Gaming Peripherals Market Size and Price Analysis 2014-2018
    4.3.2 Japan Gaming Peripherals Market Size and Price Analysis 2014-2018
    4.3.3 India Gaming Peripherals Market Size and Price Analysis 2014-2018
    4.3.4 Korea Gaming Peripherals Market Size and Price Analysis 2014-2018

    4.4 Europe Country

    4.4.1 Germany Gaming Peripherals Market Size and Price Analysis 2014-2018
    4.4.2 UK Gaming Peripherals Market Size and Price Analysis 2014-2018
    4.4.3 France Gaming Peripherals Market Size and Price Analysis 2014-2018
    4.4.4 Italy Gaming Peripherals Market Size and Price Analysis 2014-2018
    4.4.5 Europe Gaming Peripherals Market Size and Price Analysis 2014-2018

    4.5 Other Country and Region

    4.5.1 Middle East Gaming Peripherals Market Size and Price Analysis 2014-2018
    4.5.2 Africa Gaming Peripherals Market Size and Price Analysis 2014-2018
    4.5.3 GCC Gaming Peripherals Market Size and Price Analysis 2014-2018

    4.6 Global Gaming Peripherals Market Segmentation (Region Level) Analysis 2014-2018

    4.7 Global Gaming Peripherals Market Segmentation (Region Level) Analysis
    Section 5 Global Gaming Peripherals Market Segmentation (Product Type Level)

    5.1 Global Gaming Peripherals Market Segmentation (Product Type Level) Market Size 2014-2018

    5.2 Different Gaming Peripherals Product Type Price 2014-2018

    5.3 Global Gaming Peripherals Market Segmentation (Product Type Level) Analysis

    Section 6 Global Gaming Peripherals Market Segmentation (Industry Level)

    6.1 Global Gaming Peripherals Market Segmentation (Industry Level) Market Size 2014-2018

    6.2 Different Industry Price 2014-2018

    6.3 Global Gaming Peripherals Market Segmentation (Industry Level) Analysis

    Section 7 Global Gaming Peripherals Market Segmentation (Channel Level)

    7.1 Global Gaming Peripherals Market Segmentation (Channel Level) Sales Volume and Share 2014-2018

    7.2 Global Gaming Peripherals Market Segmentation (Channel Level) Analysis

    Section 8 Gaming Peripherals Market Forecast 2018-2023

    8.1 Gaming Peripherals Segmentation Market Forecast (Region Level)

    8.2 Gaming Peripherals Segmentation Market Forecast (Product Type Level)

    8.3 Gaming Peripherals Segmentation Market Forecast (Industry Level)

    8.4 Gaming Peripherals Segmentation Market Forecast (Channel Level)

    Section 9 Gaming Peripherals Segmentation Product Type

    9.1 Gaming Mouse Product Introduction

    9.2 Gaming Keyboards Product Introduction

    9.3 Headset Product Introduction

    9.4 Controllers Product Introduction

    Section 10 Gaming Peripherals Segmentation Industry

    10.1 Personal Clients

    10.2 Commercial Clients

    Section 11 Gaming Peripherals Cost of Production Analysis

    11.1 Raw Material Cost Analysis

    11.2 Technology Cost Analysis

    11.3 Labor Cost Analysis

    11.4 Cost Overview

    Section 12 Conclusion
    Chart and Figure
    Figure Gaming Peripherals Product Picture from Razer
    Chart 2014-2018 Global Manufacturer Gaming Peripherals Shipments (Units)
    Chart 2014-2018 Global Manufacturer Gaming Peripherals Shipments Share
    Chart 2014-2018 Global Manufacturer Gaming Peripherals Business Revenue (Million USD)
    Chart 2014-2018 Global Manufacturer Gaming Peripherals Business Revenue Share
    Chart Razer Gaming Peripherals Shipments, Price, Revenue and Gross profit 2014-2018
    Chart Razer Gaming Peripherals Business Distribution
    Chart Razer Interview Record (Partly)
    Figure Razer Gaming Peripherals Product Picture
    Chart Razer Gaming Peripherals Business Profile
    Table Razer Gaming Peripherals Product Specification
    Chart Logitech G (ASTRO) Gaming Peripherals Shipments, Price, Revenue and Gross profit 2014-2018
    Chart Logitech G (ASTRO) Gaming Peripherals Business Distribution
    Chart Logitech G (ASTRO) Interview Record (Partly)
    Figure Logitech G (ASTRO) Gaming Peripherals Product Picture
    Chart Logitech G (ASTRO) Gaming Peripherals Business Overview
    Table Logitech G (ASTRO) Gaming Peripherals Product Specification
    Chart Turtle Beach Gaming Peripherals Shipments, Price, Revenue and Gross profit 2014-2018
    Chart Turtle Beach Gaming Peripherals Business Distribution
    Chart Turtle Beach Interview Record (Partly)
    Figure Turtle Beach Gaming Peripherals Product Picture
    Chart Turtle Beach Gaming Peripherals Business Overview
    Table Turtle Beach Gaming Peripherals Product Specification

    3.4 Corsair Gaming Peripherals Business Introduction


    Chart United States Gaming Peripherals Sales Volume (Units) and Market Size (Million $) 2014-2018
    Chart United States Gaming Peripherals Sales Price ($/Unit) 2014-2018
    Chart Canada Gaming Peripherals Sales Volume (Units) and Market Size (Million $) 2014-2018
    Chart Canada Gaming Peripherals Sales Price ($/Unit) 2014-2018
    Chart South America Gaming Peripherals Sales Volume (Units) and Market Size (Million $) 2014-2018
    Chart South America Gaming Peripherals Sales Price ($/Unit) 2014-2018
    Chart China Gaming Peripherals Sales Volume (Units) and Market Size (Million $) 2014-2018
    Chart China Gaming Peripherals Sales Price ($/Unit) 2014-2018
    Chart Japan Gaming Peripherals Sales Volume (Units) and Market Size (Million $) 2014-2018
    Chart Japan Gaming Peripherals Sales Price ($/Unit) 2014-2018
    Chart India Gaming Peripherals Sales Volume (Units) and Market Size (Million $) 2014-2018
    Chart India Gaming Peripherals Sales Price ($/Unit) 2014-2018
    Chart Korea Gaming Peripherals Sales Volume (Units) and Market Size (Million $) 2014-2018
    Chart Korea Gaming Peripherals Sales Price ($/Unit) 2014-2018
    Chart Germany Gaming Peripherals Sales Volume (Units) and Market Size (Million $) 2014-2018
    Chart Germany Gaming Peripherals Sales Price ($/Unit) 2014-2018
    Chart UK Gaming Peripherals Sales Volume (Units) and Market Size (Million $) 2014-2018
    Chart UK Gaming Peripherals Sales Price ($/Unit) 2014-2018
    Chart France Gaming Peripherals Sales Volume (Units) and Market Size (Million $) 2014-2018
    Chart France Gaming Peripherals Sales Price ($/Unit) 2014-2018
    Chart Italy Gaming Peripherals Sales Volume (Units) and Market Size (Million $) 2014-2018
    Chart Italy Gaming Peripherals Sales Price ($/Unit) 2014-2018
    Chart Europe Gaming Peripherals Sales Volume (Units) and Market Size (Million $) 2014-2018
    Chart Europe Gaming Peripherals Sales Price ($/Unit) 2014-2018
    Chart Middle East Gaming Peripherals Sales Volume (Units) and Market Size (Million $) 2014-2018
    Chart Middle East Gaming Peripherals Sales Price ($/Unit) 2014-2018
    Chart Africa Gaming Peripherals Sales Volume (Units) and Market Size (Million $) 2014-2018
    Chart Africa Gaming Peripherals Sales Price ($/Unit) 2014-2018
    Chart GCC Gaming Peripherals Sales Volume (Units) and Market Size (Million $) 2014-2018
    Chart GCC Gaming Peripherals Sales Price ($/Unit) 2014-2018
    Chart Global Gaming Peripherals Market Segmentation (Region Level) Sales Volume 2014-2018
    Chart Global Gaming Peripherals Market Segmentation (Region Level) Market size 2014-2018
    Chart Gaming Peripherals Market Segmentation (Product Type Level) Volume (Units) 2014-2018
    Chart Gaming Peripherals Market Segmentation (Product Type Level) Market Size (Million $) 2014-2018
    Chart Different Gaming Peripherals Product Type Price ($/Unit) 2014-2018
    Chart Gaming Peripherals Market Segmentation (Industry Level) Market Size (Volume) 2014-2018
    Chart Gaming Peripherals Market Segmentation (Industry Level) Market Size (Share) 2014-2018
    Chart Gaming Peripherals Market Segmentation (Industry Level) Market Size (Value) 2014-2018
    Chart Global Gaming Peripherals Market Segmentation (Channel Level) Sales Volume (Units) 2014-2018
    Chart Global Gaming Peripherals Market Segmentation (Channel Level) Share 2014-2018
    Chart Gaming Peripherals Segmentation Market Forecast (Region Level) 2018-2023
    Chart Gaming Peripherals Segmentation Market Forecast (Product Type Level) 2018-2023
    Chart Gaming Peripherals Segmentation Market Forecast (Industry Level) 2018-2023
    Chart Gaming Peripherals Segmentation Market Forecast (Channel Level) 2018-2023
    Chart Gaming Mouse Product Figure
    Chart Gaming Mouse Product Advantage and Disadvantage Comparison
    Chart Gaming Keyboards Product Figure
    Chart Gaming Keyboards Product Advantage and Disadvantage Comparison
    Chart Headset Product Figure
    Chart Headset Product Advantage and Disadvantage Comparison
    Chart Controllers Product Figure
    Chart Controllers Product Advantage and Disadvantage Comparison
    Chart Personal Clients
    Chart Commercial Clients

     

  • The Global Gaming Peripherals Market has been segregated into various crucial divisions including applications, types, and regions. Each market segment is intensively studied in the report contemplating its market acceptance, worthiness, demand, and growth prospects. The segmentation analysis will help the client to customize their marketing approach to have a better command of each segment and to identify the most prospective customer base.

    Report Objectives / Segmentation Covered :
    By Companies / players:
    • Razer
    • Logitech G (ASTRO)
    • Turtle Beach
    • Corsair
    • Sennheiser
    • Plantronics
    • SteelSeries
    • Mad Catz
    • ROCCAT
    • QPAD
    • Thrustmaster
    • HyperX
    • Tt eSPORTS
    • Cooler Master
    • ZOWIE
    • Sharkoon
    • Trust
    • Microsoft
    By Regions:
    • North America Country (United States, Canada)
    • South America
    • Asia Country (China, Japan, India, Korea)
    • Europe Country (Germany, UK, France, Italy)
    • Other Country (Middle East, Africa, GCC)
    By Type:
    • Gaming Mouse
    • Gaming Keyboards
    • Headset
    • Controllers
    By Application:
    • Personal
    • Commercial
Licensing options
2350
USD

Need assistance ?

Research objectives

Where will all these developments take the industry in the long

To study and analyze the global Market consumption (value & volume) by key regions/countries, product type and application, history data from 2015 to 2019, and forecast to 2025.

What are the future opportunities in the market?

To understand the structure of Market by identifying its various subsegments.

What are the major driving forces expected to impact the development of the market market across different regions?

To analyze the market with respect to individual growth trends, future prospects, and their contribution to the total market.

Which industry trends are likely to shape the future of the industry during the forecast period 2020-2025?

To project the consumption of market submarkets, with respect to key regions.

Who are the major driving forces expected to decide the fate of the industry worldwide.

To strategically profile the key players and comprehensively analyze their growth strategies.

What are the key barriers and threats believed to hinder the development of the industry?

To analyze competitive developments such as expansions,agreements, new product launches, and acquisitions in the market.

Who are the prominent market players making a mark in the market with their winning strategies?

To share detailed information about the key factors influencing the growth of the market

What will be the growth rate and the market size of the industry for the forecast period 2020-2025?

Focuses on the key global market Vendors, to define, describe and analyze the sales volume, value, market share, market competition landscape, SWOT analysis and development plans in next few years.

Our Clients